No, 10 Windows Shall Not Alter Your Computer or Console to Avoid to Use Pirated Games

It has been one of the news of the last few days. Analysis of the contract of services of Microsoft (EULA) we accept to use the services of Microsoft Specifies among the measures that we assume are which would prevent that we use “counterfeit games or unauthorized hardware peripheral devices”.

Section 7b of the contract appears the specific mention to this kind of action that would make Microsoft to act as an entity that “monitor” the installation of pirated software or hardware not authorized to prevent the use of such solutions, software and hardware by users. There has been some buzz – the criticisms keep coming you – caused by the discovery of a clause that was in fact already applied by the Redmond company for years in their consoles. Moving, here there is nothing to do.

To begin with it is necessary to clarify that this agreement which has both spoken does not refer to Windows 10, but to Microsoft services. The new operating system has their own license terms and, as they explained in the debate on the topic on Reddit, or even Windows 10 mention as such in this services agreement that so much controversy seems to have generated.

Microsoft wants to avoid piracy hardware and software… as always

Microsoft fight against piracy of software and hardware is not new, and in fact tried to promote its Windows Live Games initiative that took advantage of DRM mechanisms to prevent the use of counterfeit games. The thing seemed to have changed after leaving that program and give support to Steam, the platform for distribution of games for most popular Windows on the market. Microsoft had also fought against the modified hardware in that particular battle against the Xbox and Xbox 360 pirated He faced bans from Xbox Live.

The provision of the services of Microsoft (security updates, ability to play online) could be apparently vetoed users whose systems are “infected” by such situations. Play with counterfeit copies could therefore be the impossibility of playing online with other users in the official Microsoft networks, and the same would happen, as it has happened so far, trying to use modified consoles to play copies of games online.

This section of the contract of services seems to be in line with that kind of actions that would seek to prevent the use of counterfeit software or hardware modified, and It seems logical that Microsoft will try to avoid these situations. However the unification of 10 Windows and their “universal” character makes these new terms of use need to clarify in detail for each platform. We have put us in contact with Microsoft to try to clarify these terms, and will update the news as soon as we get an answer.